Code Your Own Adventure

Today we’re going to be using a website called Twine to write an adventure story set in the Mitchell Library's miles of hidden shelves, secret rooms, and the basements that go down for three floors underground. There could be anything in here...

First, read the story outline you'll be starting from (it'll open in a new tab). You can import it to Twine by following these instructions.

You can find instructions on various basic tasks in Twine below, and there are also lots of video tutorials available.

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Edit a page of your story
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Add and edit links between pages
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Give your story a new name
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Change the colours in your story
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Add special effects
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Twine Documentation